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Stellaris开发日志#293 | 4/7 合作模式

来源:哔哩哔哩   2023-04-24 18:05:48

牧游社 牧有汉化翻译

Stellaris Dev Diary #293 - Introducing Coop


【资料图】

Eladrin, Stellaris Game Director

Hello everyone!

大家吼啊!

One of the major Custodian features planned for the 3.8 'Gemini' update is the addition of two cooperative gameplay modes. Up to five players will be able to control the same empire and work together to play the game as a team.

守护者团队在3.8版本“双子座Gemini”更新计划中的主要内容之一是为游戏添加两种合作游戏模式。多达5位玩家可以同时操控一个帝国,齐心协力开始一场游戏。

Two Modes of Play

两种游玩方式

Surveys suggested that there are two distinctly different reasons people want to play together.

根据我们的问卷调查,玩家对合作模式主要有两种明显不同的想法。

I want to play a PvE game of Stellaris with my friends, either to teach them how to play the game or to have a more relaxed game where we can share the duties of empire management.我想和我的好朋友一起PVE,要么我来教他们怎么玩,要么干脆就让我们一起轻松愉快地控制一个帝国。

Stellaris is a complex game, and learning to play can be difficult without a guiding hand. While some people learn well by watching informative videos created by the community, others might do better playing alongside a friend.

Stellaris是一款很复杂的游戏,没有引导的话是很难上手的,有些玩家是通过一些由社区玩家制作的教程视频入坑,而另一些则是通过与朋友一起游玩。

I want to play a multiplayer PvP game of Stellaris where teams of players go up against each other.我想来一场多人PVP,玩家们可以分成小组互相对抗。

The cognitive load when playing competitive multiplayer can be at times overwhelming, especially during wars. Being able to split duties with other players on the same team could provide an enjoyable experience.

在多人联机对抗时,尤其是战争状态下,超负荷操作可能让玩家应接不暇。因此将某些工作分派给同一队伍中的其他玩家将会是一个很愉快的游戏体验。

We've tried to support both goals through two different modes of play, with slightly different game rules.

我们试图以两种不同的游玩模式来满足这两种期望,但它们的游戏规则略有不同。

Cooperative PvE

多人合作PVE

A new main menu entry exists for starting a Cooperative PvE game where all human players control the same empire.

在主菜单界面添加了一个可以使所有玩家控制同一个帝国的合作PvE模式。

This will bring them to the Game Browser screen, where one of them can choose to Host a New Game, just like the regular Multiplayer flow.

选择此模式后玩家会进入到游戏浏览界面,其中一位玩家可以选择主持一个新游戏,就像普通的多人模式一样。

The hosting player will go directly to Empire Selection, where they can create a new empire or select one they’ve already created as normal, select the Galaxy Settings for the game, and then begin the session.

房主玩家会直接进入帝国选择阶段,此时玩家可以创建一个新帝国或是选择一个已经创建完毕的帝国,之后选择本场游戏的星系设定,然后开始载入。

Unlike regular Multiplayer, the Cooperative PvE flow bypasses the Game Lobby, and the coop players will not need to select an empire. These players hotjoin directly into the hosting player’s empire once the game has begun.

与普通的多人模式不同,合作PvE模式跳过了游戏大厅,游玩合作模式的玩家不再需要选择帝国。这些玩家会在游戏开始后直接热加入房主的帝国。

For most purposes, Cooperative PvE is treated the same way as single player PvE is.

大多数情况下,合作PvE与单人PvE的游玩方式相同。

Competitive PvP

多人对抗PvP

The flow for creating a competitive multiplayer coop game is similar to the normal multiplayer flow. One player will host the server, ticking the "Allow Coop" checkbox.

创建一个多人合作对抗游戏与普通多人模式相同。一位玩家创建服务器,之后勾选“允许合作模式”选项。

Other players can join the Game Lobby and open their empires up for additional players.

其他玩家可以加入游戏大厅并向其他玩家开放他们的帝国。

pdx_eladrin has opened his empire up for cooperative play.pdx_eladrin已将他的帝国开放给合作模式。

After Loner has joined the empire.

之后Loner加入了该帝国。

Empires that have been opened for cooperative play add an "inspect" icon to the portrait so prospective players can see the details on the empire before deciding to join.

开放给合作模式的帝国还会在头像上拥有一个“查看”图标,以便之后的玩家能在决定加入之前查看帝国的详细信息。

Inspect a coop empire.

查看一个合作帝国。

For more competitive players, the primary player of the empire will be able to lock their empire, which will add a password requirement to joining or inspection.

对于那些更加好胜的玩家,帝国的主导玩家可以选择“锁住”他们的帝国,这样其他玩家在查看或加入时就需要输入密码。

New Coop Features

全新的合作功能

It's often useful to know what your teammates are up to. To make it a little easier to understand what's going on, we've added Presence Markers to the UI to show which tabs your teammates are currently using.

了解你的队友在做什么是很重要的。为了让玩家更容易搞清楚情况,我们已经在UI上添加了“存在标记”,以此来显示你的队友目前正在使用哪个功能。

pdx_eladrin is currently taking care of our research issues, so Loner can worry about something else.pdx_eladrin正在处理我们的科研问题,所以Loner可以去操心其他事情了。

We're currently exploring the addition of Goto buttons in the top right corner that will allow you to bring your camera to your teammate's location, but this isn't fully functional yet. (And is unlikely to be during the Open Beta.)

我们目前正在探索添加在屏幕右上角的“Goto转移”按钮,这个按钮可以使你的镜头移动到队友的镜头所在,但还没有完全完工(而且不大可能在公开测试中上线)。

Events will be shown to all members of a coop team, and any of the players can select a response. The window will remain in place with the selected option marked with the icon of the player that made a choice.

游戏中的事件会同时向合作小队中的所有成员展示,并且任意一位玩家都可以进行抉择。事件窗口将保留所选选项,并标有做出选择的玩家的标记。

Only one option for this one, but it's nice to know it's already been selected.

这个事件只有一个选项,但可以很清楚地看见选项已被选择。

What's Next?

那么接下来呢?

Next week we'll be talking about the 3.8 'Gemini' Open Beta.

下周我们会聊聊3.8版本“双子座Gemini”的公开测试。

As the Coop game modes touch a lot of moving parts, we'd like to gain feedback on your thoughts of how it plays as well as find where desyncs and other bugs crop up before the actual release.

由于合作模式涉及到了许多内容,因此我们想收集一些你们关于游玩想法的反馈,以及在实际发布之前找出可能出现的问题与BUG。

翻译:疯狂的新兵

校对:三等文官猹中堂

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本作品英文原文著作权属Paradox interactive AB所有,中文译文著作权属牧有汉化所有。